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Chapter 274:Two Events

After saying goodbye to Lin Xiaoguang, the bell mingming came home.

Very well, a dollar of annual salary fooled a subsidiary CEO.

Of course, Lin Xiaoguang really want to follow the bell, the big head of the income must be dividends and bonuses, the annual salary, may be at most a year to take two hundred million less.Zhong Ming can not really because of a bet, to the death of the pit, so the dividends and bonuses should certainly not be less.

To make this bet, the main thing is to dig up Lin Xiaoguang and his entire technical team and make hardware for yourself.

In fact, from the beginning of the "zodiac guardian", the bell is already considering a larger explosion, but the more explosion, the larger the funding gap, so the Tianji studio to do the "Dawn Era".

However, the project can be set up in advance, and it is not necessary to wait until all the funds are available.

This game is Resident Evil.

It is the Resident Evil 2 Remastered.

The reason for choosing this game is that there is no explosion of similar themes on the market at present, and there is a lot of fire soil; on the other hand, the bell last time got a lot of psychological fruits, which can be reused.

Although "The Devil on Earth" also uses psychological fruit, but in fact did not play a complete effect, if it is "biochemical crisis" this type of horror game, relatively speaking can play the biggest role.

As for sales, 2 million is a very conservative target, as long as it can be achieved with high quality, global sales will never be less than 2 million.

After all, the goal of Zhongming is to sell the whole platform, including the major mainstream host platforms, including the PC side, 2 million is not easy?

Zhongming's previous life of "biochemical crisis 2 remake" sales in the first week of sales of 3 million sets, Zhongming has no IP addition and feelings plus, at most is to hit a pair, after all, the quality of the game is placed here.

...

The next morning, the bell came to the company.

On the other side of the studio, the research and development work has been on the right track, and the new members have quickly entered the working state.

The human resources department has arranged many interviews during this period, and in the future, the staff of the two studios will continue to expand.

According to the plan of Zhongming, Tianji Studio is currently maintained at about 30 people, while the low-light studio is to expand to about 60 people - this is the lowest limit for the number of people developing a normal scale of 3A masterpiece.

Although "S Zodiac Guardian" is also a classic, after all, there are elements of opportunistic, that is, the content of the game is actually relatively simple.Remove the little strange war, remove so many intricate scenes, the total length of the game is relatively reduced, the price is only less than half of the regular 3A masterpiece.

But if you want to play a game like Resident Evil, the labor cost is bound to be expanded.

In fact, the same is the same as the 3A masterpiece, the number of production can be more or less, in the past life of Zhongming, R star development project alone is the core team will be hundreds of people, including outsourcing team and publicity, all those who have a relationship with the game, may get thousands, tens of thousands of people.

But there are also few, such as Metro developer 4A-Games, the "Metro" series of games they developed is also a standard 3A masterpiece, but until the development of "Metro: Departure", the entire studio is less than 80 people, and in the development of "Metro 2033", it is said that there are very few personnel, it is estimated that 20 or 30 people look.

In general, to develop a 3A game, the limit of the number of people in the previous life of the bell is about 80 people, and the world is more developed in science and technology, Zhongming has a very complete script creativity, the maximum number of people is reduced to about 50-60 people.

Therefore, Zhong Ming now expands the glimmer studio to 60 people in order to be able to make "biochemical crisis" as soon as possible, not too long in the development time.

After Jia Jia was transferred to Tianjie Studio as the main designer, the micro-light studio also recruited a new numerical designer, called Zhou Yang.Relatively speaking, this kind of 3A masterpiece to do the numerical content is less, such as how much blood is dropped in different parts of a bullet, how much blood can be returned by a single pill, etc., and the place that really uses the numerical designer is not much.

On the contrary, the bracelet game is completely supported by the numerical system, and the status of the numerical designer is important, almost speaking, it is second only to the main designer.

“Come to the small conference room.”

Zhong Ming greeted the core members of the low light studio to the small conference room.

At present, there are more than 30 people in the micro-light studio, and the goal of 60 people is still a little short, but the backbone of the framework has been set, and the next recruits are working, while recruiting people can be done, and they do not affect each other.

“The next game we’re working on is called Resident Evil.It’s a horror game, with the key words horror, shooting, puzzles.

Zhong Ming explained the design content of Resident Evil to everyone in detail, including the plot, the main gameplay and so on.

Fu Xing'an and Wu Mingming two people are crazy records below.

The horror game!

This is a real horror game!

The demon on earth before is actually a horror game, but it is not a horror game in the traditional sense.

The horror of "The Devil on Earth" is actually derived from the real case in reality, more of an atmosphere of creation, highlighting the alienation of people.But Resident Evil is not a real-life case, it is a complete horror game, the whole story is completely fictional, the only goal is to scare the player to death!

Such a game is indeed a key challenge for the studio.If you can make this game, you will definitely accumulate a lot of development experience.

Moreover, this development will also use the newly formed motion capture studio, a lot of content, is the first production, for everyone is a big challenge.

...

This time, "Resident Evil" is tentatively developed for 5 months, and a demo version will be released at 4 months to create momentum for the game.

This time is considered to be a very short time in the past life of Zhong Ming, but in this world, this is the longest game developed by the studio, and it is also the most developed game.

That is to say, starting from August research and development, to always do next year in January, this is already a very long time span.

The development time of "Dawn Era" is from August to October, so that the revenue of Dawn can be used to supplement "biochemical crisis" to ensure the development progress.After all, all kinds of art materials in the game, to put it bluntly, are things that can be spent to smash, as long as they are willing to spend money, they can do it quickly.

After all the work was finalized, the micro-light studio and Tianji Studio began to enter the intense research and development process, and everyone was busy.

...

On August 17, a small one or two events broke out in the mobile circle.

The first thing is that there has been a slight change in the low-light game platform, and there is one more layout: other games.

The previous low-light game platform, the structure is very simple, the left side of a long bar is the player has installed the list of games, click, the main part of the page will become the details of the game and information bar, the player click on the bottom right corner of the big start of the game button, you can officially enter the game.

Before clicking on the specific game, the main part of the page is the list of games, and one game occupies different layouts.

However, how to do the layout, the game is actually so many, nothing more than a higher status of a more eye-catching point, low status of marginal a little.

Now, there is a separate area on the main page, which is other games.

It is said that other games, in fact, there is only one mobile tour called "Dawn Age", after you can see some promotional maps, promotional videos and text materials, the specific open test time, written in October, can now make free appointments.

Careful players have discovered that the maker of this game is not a glimmer studio, but a developer called Tianji Studio, which has never been heard of before.

This makes many channel vendors laugh.

Is there really a sand sculpture research and development company to give the game to the glimmer?

Since the "Taiwu Painting", the relationship between the micro-light studio and these channel vendors is not very harmonious, and it belongs to the state of non-interaction.

The reason is that after Zhong Ming did "Taiwu Painting", he went to find these channel merchants to increase their share, and the result was rejected, so the glimmer studio simply issued the "Taiwu Painting Roll".After this, the channel came to see the "Taiwu Painting Roll" fire, want to share a share, was decisively rejected by the bell.

And not only "Taiwu drawing volume", all the games developed after Zhongming basically no longer go to these channels.

Of course, the heads of these channels have nothing to blame, they are all business.

The glimmer studio has the ability to push up the "Taiwu Painting Volume" to the website, and there is really no need to go to these channels.

However, the low light studio has the ability, that means that its research and development is very powerful, the quality of the game is excellent, so even if you do not find a channel business, rely on this word of mouth can also fire up.

That doesn't mean what channel resources do the studio have!

As far as the current micro-light studio's fan volume and the size of the player, really can't say how much, and with the general do not enter the small channel a level.Moreover, there are many means to buy quantities in small channels, and many large game associations are related, and there are many ways to get additional players, and the low-light game platform has never done this.

Therefore, the low-light studio's own game is still good, after all, the word of mouth is here; but if other companies give the game to the low-light game platform, then...

The consequences can be imagined.

For the players, the reaction is also relatively weak.

The attitude of most players is: ah, it is necessary to eat.

This game is not produced by the glimmer studio, but a "sky studio" that has never been heard of, but also a mobile game, from the introduction of the game can also be seen that this is mostly a krypton gold mobile game...

Obviously, this is another company to talk with the micro-light platform to promote the low-light game platform.

For the low-light game platform, this is of course a must-have thing, after all, the number of games on the game platform is too small, and it is also good to enrich the game library with a few more games.

Therefore, for both sides, this is a rather "just the right meal" choice, many console gamers do not catch the game, and naturally will not take this matter to heart.

This small revision of the low-light game platform has not attracted the attention of many players.

Because something else happened!

On this day, the day after the version was updated, the day after the release was updated, a very serious vicious bug broke out, which caused an uproar in the player group!

"Spiritual Caller" is a card game developed by Hongguang game using the comic book IP of the same name, and it is also a game that often hovers in the top few of the best-selling list of mobile games, and the monthly flow of conservatively estimated to be about 300 million, which is the signature product of the rainbow game.

It can be said that the Hongguang game is based on this mobile game, directly from a little-known small studio, a well-known mobile game developer in Huaxia District.

But this vicious bug, but really made a big news.

After the update of the new version, the original device copy is open to an advanced gameplay, and players can get advanced play tickets after challenging the original copy to challenge the super copy inside, that is, it is possible to obtain a random equipment and character-exclusive weapons.

This advanced copy of the drop library is very attractive, with random high-end equipment, rare weapons of character that can be obtained by krypton, and some exclusive character cards.

Of course, there is no problem with the design itself, because although it is good to fall, the designer has added restrictions to this play.First of all, the drop is random, completely look at the face, some rare props drop rate correspondingly down; secondly, the difficulty of advanced copy is very high, the general player is difficult to open all, the local players can open, but since the tycoon has been consumed, take a good reward, it is nothing; finally, into the copy to the ticket, the probability of ordinary copy dropped, and the ordinary copy challenge is limited.

Therefore, according to the normal design, this is nothing more than a regular activity, and all drops are within control.

However, the design is done well and can not carry the program out of the bug.

This kind of thing, which is basically completely uncontrollable, because no one knows where the error occurred when the program knocked the code, so planted a thunder.The "spirit of the summoner" appeared vicious bug is very serious, the players found that in the case of a ticket on the body to enter the original copy, in the moment into the original copy to open the advanced copy and then the speed of light exit, will return to the original copy, and at this time are some very simple monsters, most of the players can smoothly clear customs, but after the clearance of the fall, but the advanced copy fell!

Not only that, players will find that the ticket is not consumed, and the number of original copies is not deducted.Obviously, the bug that appeared in the program believed that the player was challenging the advanced copy, there was no customs clearance copy, so there was no deduction of the entry number of the original copy, but the ticket of the advanced copy was not properly consumed.

Originally it was triple insurance, the number of original copies, advanced copy tickets, advanced copy monster difficulty, the result of the triple insurance was all invalidated because of a bug.

Even worse, August 17th is a Saturday, a day of rest.

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