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Chapter 308:This game is really fun

As the game progresses, Lao Jin is fighting with the players on the road, and is slowly familiar with the gameplay of this game.

The first thing is that the game is very fast!

And it is not simply fast, more precisely, it is a kind of osveal.

There are many fast-paced modes in Gunsail's Road, such as the infinite resurrection of all people, going out to kill directly, and finally counting the wins and losses with a human head.But the fast pace in Gunsmanship Road is completely the kind of high-spiritual tension fast, if it is a master, it may be from the game until the end of the game, has been killing, killing, killing, killing, of course, but still very tired.

Moreover, this is not your death or my life mode, often it is easy to make people lose their minds, resurrection regardless of the desperate rush, do not look at the position of teammates, regardless of the enemy's situation, rushed to a few sudden deaths with good luck, bad luck seconds to die again.

But the fast pace of the occult plan is completely different.

The so-called fast pace means that you are likely to encounter enemies at any time on this big map, and this map is not big to tell the truth, especially the high-end material area is not much, or it is easy to encounter enemies.

But "Xuanjia plan" is a kind of fast-paced, although often fight, but there are many times when the player is in the rush, scraping things, escape some people or chasing some people, in addition to fighting, the player's spirit can also relax.This kind of high-level rhythm greatly reduces the mental pressure, so that the player can maintain a fresh sense at the same time, and not because of excessive stimulation and mental fatigue.

Moreover, some special designs in the "Xuanjia Plan" are equivalent to encouraging players to think about tactics and avoid the front.

The game has armor and helmet settings, armor is equivalent to the second blood, helmet can provide a very considerable reduction in injury, and whether it is blood volume or armor, can be quickly restored through some special props, so when there is a gap between the two sides, the well-equipped side will occupy a clear advantage.

Therefore, for the player, if it is found that it can not be played temporarily, it should be the best policy, and then say, wait for the best choice to get good equipment, fill the blood and armor, and then go back to play.

In this way, the player is not without a brain, but will seriously think about the strategy of the battle, even if the equipment is obviously stronger than their own enemies, in addition to the front and hard, there are other ways to deal with.

The purpose of Project Xuanjia is very strong, and players may face many different choices at the same time, which also gives players a very good experience.

In Gunsman's Road to Infinity Resurrection mode, although the player is very cool, but the purpose is ultimately one: to kill as many people as possible.This purpose is very unique, so the player's work will also appear very repetitive, nothing more than rushing out to see people shoot and kill, that's all.

But Project Xuanjia is completely different, the purpose of the player in the game is to change as the game progresses.

For example, in the beginning, the player's purpose is to collect more resources, and then the player needs to run into the safe zone as much as possible, in this process, the player's purpose may temporarily become: to resurrect the teammates, find the elevation point to fly to the distance, licking airdrops, and players may fire with people at any time, and lick the equipment after victory.

That is to say, the game provides players with a main line, such as collecting resources and entering the security zone, but this main line is not necessarily the most urgent, and there will be a lot of feeder lines, and the priority of the main line and the feeder line is constantly rising.

For example, the player has just eliminated a very fat team and wants to lick the bag, but at this time another team just passed nearby, ambush they can get a bigger harvest, and at the same time, the safety zone is refreshed, and you must immediately go to the safety zone or you will be buckled.

When these things come together, players have to make very difficult choices, but players often like this choice.Because each choice can cause the subsequent game to be completely different.

More greedy players can choose "I want all", after scraping things while eating poison while killing; more secure players can choose to scribble and quickly avoid the enemy to run poison.No matter how you choose, it makes them feel like they are involved in the game, and at the same time, it is in line with their own mind, and this satisfaction is far better than the traditional model of Gunsmanship Road.

In the first game, Lao Jin also gradually became familiar with a lot of new game content, such as knocking down the shield, such as the skills of each hero, such as the role of armor, helmet, such as the specific effect of various throwing objects and so on.

There are many tools in this game, but each is useful.

As an old Kim who has not played other Battle Royale games, these items may be just fresh for him, but for the players of Zhong Ming's past life, these characteristics are different from other Battle Royale games, which is the reason why "APEX Hero" can stand out.

The manufacturer of APEX Hero once said modestly: "Our success is on the shoulders of giants", but also on the shoulders of giants, some manufacturers can only copy one shape, and some manufacturers can further sublimate the game through changes.

"APEX Hero" gameplay has made a lot of improvements to "Ground Survival", and one of the biggest improvements is to speed up the game rhythm, so that the original feeling of the battle to be slightly insufficient can be greatly extended.

Of course, the success of "Jedi survival" and "APEX hero" are obvious to all, as for the specific play is better, benevolent, wise to see wisdom, but relatively speaking, "APEX hero" can occupy such a big first-mover advantage in "Jedi survival", other battle to kill games such as "Fortnite" in the case of a lot of flowers can be made of achievements, is definitely due to its innovative gameplay.

One of the most criticized points in PUBG is that there are too many LYB and Voldemort.In some ways, this is indeed one of the advantages of the game, because the player with bad gun can also die by hiding the bushes and squatting in the house, so that the players with poor gun laws can also get a certain game experience, so that they will not die when they go out.

But this also brings a problem, that is, in the case of a large map, slow circle, and high returns of the subdued people, "containment" has become the best solution for the average player to obtain a high ranking.Because the tone of this game is "long development time, short combat time", you may carefully search for 15 minutes, suddenly accidentally met a person in the house, a shot squirted you to death, picked up the good things are all sent to the courier.

Whether it is a yin or a yin, the experience is not too good to say, the yin people do not need to say, although the yin people will be very refreshing when they are yin to people, but often before this he has to go through more than ten minutes of boring waiting, but also always pay attention to the footsteps around, staring at the door, and is likely to squat for half a day without getting, the result is just out of the killing and so on.

"APEX Hero" is to take another design idea, is to use other ways to ensure the game experience of players with bad gun methods, and under the premise of retaining the excellent setting of battle-killing games such as shrinking circles and searching for things, let the game return to the fast-paced battle.

For the master, there are many more beautiful characters in this game, and as long as the gun method is good, a dozen more, the game directly cancels the volley, the bloodhound also has the function of tracking the enemy, plus the armor and helmet injury reduction is obvious, so the Yin people's income becomes very low, the master will no longer be killed by LYB, can win through the excellent performance of a person, which is undoubtedly more than the "Jedi survival".

After the ordinary players can't stop, "APEX Hero" provides them with another way to win, that is, to use tactics and skills to cooperate.Different heroes have different skills, novice players can choose the right hero to contribute to the team, and armor and helmet design allows them to fight for longer, not with a master a face-to-face.

In addition, the game's different equipment and accessories are directly distinguished by different colors, and the bullet in the air has obvious ballistics in the air that people can easily see the enemy's orientation, and no longer have to use headphones to listen to the sound position, cancel the fall injury player can jump to different places at will, these designs make it easier for newcomers to get started.

At the same time, the team atmosphere of APEX Heroes is very good, which also benefits from the game's design.

There is a very perfect communication system in the game, and even the player does not say anything the whole time, as long as in the game marked a standard weapon, resources, enemy position and other content, the game's characters will spontaneously communicate, this communication is even better than open voice.The goal of the APEX Hero design team is to allow a mute player to express their views to their teammates in a timely manner in the game, a communication system that allows players to feel that they are in a team that is working closely together.

Moreover, the game encourages the rescue of teammates who fall to the ground, and even after the teammate is killed, you can take the sign to save people, and those who die in the middle can wait to return to the battlefield soon, which also allows those players who are accidentally killed at the beginning of the game have a reason to watch the battle teammate.

As for the shortcomings of APEX Hero, in fact, there are only two that are more prominent.

The first is a rare matching system, although the game is friendly to the novice, but if the novice is always with the gun to crush their old hand, then the best game mechanism is useless.Improvements have been made to this ohing, the player's level will be subdivided according to the data, and the vegetable chicken will always play with the chicken.

The second is the game's hero balance.This point "APEX hero" is actually doing well, at least better than "Overwatch", because the characters in this game can choose any gun they want, even if the lifeline picks up the peace defender, the gun method can instantly destroy a team; and the angels and DJs in "Overwatch" can never get the guns of Death and McRae, their role is only to add blood.

But APEX Heroes also has its own problems, that is, the skills of different heroes do make a big difference.The choice of masters in the game is actually quite a single, the vast majority of will use evil spirits, Bangalore and other lethal, showable heroes, because "APEX Hero" now version of the play is a sudden face, the strongest gun is a shotgun, mastiff, peace defender and the like gun, so the strength of this breakthrough hero is obviously higher than other heroes.

Similarly, because of the sudden face play, some team heroes are actually not good to play, such as Gibraltar shield and lifeline treatment robot, need to be used in a very close place, and the actual fight is often their own evil spirit a person to kill, and the other side of the person is also instantly abrupt face, this time throwing a shield, throwing a treatment robot can play the effect is actually minimal, which also led to the difference between the intensity of different heroes is too large.

The "Xiang Plan" produced by Zhong Ming did not copy the hero setting of "APEX Hero", but made the original of the entire hero and gun system, and hoped to change this situation of "all people playing close-eyed".

On the one hand, it is to strengthen the power of many firearms, such as the increase of the damage of the sniper gun, on the other hand, it is to make changes in the skill and balance of the character, such as Sienna as a sniper, she can hide herself well, so that some people can use sniper rifles to kill the enemy by lurking in high places, without all of them to fight in close hand, or to let the meat shield warrior Mashkov can get more blood, armor and damage through skills, rather than just giving him a team.

These changes, perhaps players can not be very clear about where it is, but the experience of players in the course of the game has indeed been greatly improved.

...

“It’s like there’s only one team left!Kill and win!”

“It looks like it’s on the top of your head.”

"Be careful, there are not many bullets."

After 20 minutes of fighting, the old Kim team has been left alone, and the other two friends have not withdrawn from the game, but have been watching the game and still giving him advice.

Old Kim himself is also a little nervous, with the continuous reduction of the spring, the team continues to reduce, the sense of accomplishment he has gained is getting stronger and stronger.

This feeling of "living to the end" is very good, and at this time his tension reached a peak, because there is only one team left.

Old King was carefully touched from his hiding place, where he was right under a house, and he knew that there was the last squad on the second floor of the house.He did not know how many people were left in the squad, maybe full, or maybe only the last person left.

Old King’s muzzle was aimed at the second floor of the house.

Sure enough, the second floor window sounded gunshot, old King moved as he countered, and then retracted from the room, touching the throwing and throwing it with his left handgun.

On the second floor, two people jumped down in an instant, and old Kim used Chanel's skills to constantly move between the bunker to avoid bullets and fire back.

Finally, the first man fell to the ground!

Old gold saved a big move to the opposite side to throw, and then quickly pull the distance, with the burst of high explosive bombs, the screen instantly darkened, a huge hint appeared: congratulations, you are the champion!

The picture turned, the three members of the team appeared in the end of the picture, the three characters each put on a victory posture, Chanel stood in the center, happy to play the bomb in her hand.

Then there is the settlement panel, the number of kills, the amount of damage, materials, survival time and so on of the three people in the team, all of which are listed, at a glance.

The barrage has been screened by various 6666, and Lao Jin has gained an unprecedented satisfaction.

“The first time you play, I’m going to win a championship!”

“This game is fun, I’ll do it again!”

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