Battle of the Prologue
Chapter 374:Battle of the Prologue
Light live platform, Tang Ying's live room.
"Starfire 2" was officially released, and the latest version of the body suit was released.
The price of the body is still relatively high, many players still maintain a wait-and-see attitude, want to wait for the anchor and evaluation agency's opinion, and then decide whether to cut their hands.
After all, like feeling this fresh thing, the first product is often a pathfinder, and generally the price/performance ratio will not be particularly high.
Tang Ying has announced in advance to broadcast "Starfire 2", so as soon as the broadcast began, many viewers received the plane ticket to the live broadcast room, and the heat instantly broke five million, and it was still rising.
"Today or first arrange the unboxing link, this is the highest fit of the body, um, smell is very expensive ah, a taste of money."The soup opened the box in front of him with a feeling.
Although all the equipment of Tangying is basically white, it is still blowing.
Take the sensation from the box and show it to all the viewers in front of the camera.Then the soup returned to his room and changed his body.
The body is still more relaxed, inside you can wear vests, shorts and other close-fitting clothes, after wearing will not feel limited movement, and wearing ordinary coats, trousers feel similar, and even more comfortable.
Tang Ying with a bracket to install the full-view display and GS1 simulator, put on the body of the attached glasses, into the GS1 simulator.
The first time to play "Starfire 2" to do a lot of preparation, but also the GS1 simulator and full-view display to connect.However, although these steps are complicated, they are not difficult, and they can be successfully completed according to the guidance on the screen.
Soon, everything was ready, and the game itself of Star Wars 2 was all downloaded.
Tang Ying changed the output signal of the live broadcast to the GS1 simulator.
Soon, the picture of the broadcast room changed.
Tang Ying playing the game saw a 360-degree surround screen, and the full-view display in the lower left corner of her line of sight showed a stereoscopic picture.In addition, the glasses of the somatopathic eyebrows will display some simple UI information, such as the amount of energy in the body, the current ambient temperature, the number of remaining bullets, and so on.
The information in the game is displayed through three different display devices.
The audience can only see a screen, so the live room game screen that everyone sees is the screen generated by the algorithm inside the GS1 simulator.
The main picture is the part that Tang Ying is currently facing, which will change with the orientation of Tang Ying's body; the picture displayed by the full-view display is displayed in the lower left corner, similar to the small map position of the regular game; as for the UI content on the eyes, it is directly displayed on the upper level of the screen, as in the traditional way.
In addition, the game screen that the audience sees is the shoulder angle, and the motion capture suit captures Tang Ying's action and automatically generates the model action according to the in-game model by the system, and combines with the game screen.
Everything was ready, Tang Ying picked up the gun simulator, pulled the trigger on the screen of "Starfire 2: Rebellion", officially entered the game screen.
There are more and more viewers in the live broadcast room, and the full screen screen is discussing this new game and new equipment.
The previous CG release of Star Fire 2 has triggered discussion among players, and everyone agrees that the game has the potential to become a big game, and after the release of the new somatoshield, it has made players have more expectations for the game.
But then again, whether the physical feeling can bring a certain leap forward to the game experience, the key is to see how the game itself is doing.
...
Enter the game, first of all, a section of the opening CG.
“In the coming era, mankind has finally mastered the coveted interstellar long-distance technology.”
“But the invasion of alien civilizations has put the earth to the end of the disaster...”
The fleet sailed in endless space, and in the dark and vast universe, a solitary human fleet was like a few grains of sand in the desert, pitifully small.
The opening CG of Star Fire 2 is somewhat similar to that of Star Fire, and in the background of the story, the two games are in the same vein.
Considering that some players may not have played the original Star Fire, the opening of Star Fire 2 still has to give the background of the story a little.
Although similar at the beginning, the CG style of "Starfire 2" and "Starfire 2" is completely different.
The CG of "Star Fire" basically uses a higher viewing angle to show the background of the whole story in a relatively large scene; and the style of the CG of "Starfire 2" is very different, and the perspective is locked in the individual, giving people a closer feeling.
For example, when showing the scene of "worm attack", "Star Fire" mainly shows the overwhelming sea of insects with a overlooking perspective, and shows the inferior position of human beings with the disparity between the military forces of the two sides; and "Star Fire 2" shows the perspective of an ordinary soldier, he sees a huge insect like a hill, sees the sand worm that suddenly appears, and sees the most ordinary jumping insects easily tearing the soldier's body.
The main reason for this difference is that the two games are completely different, Starfire is a strategy game, and Star Fire 2 is an FPS game.
The second half of the CG is mainly to show a large-scale war between humans and insects, the main perspective of CG is a soldier, he first drove the mech to fight against the insect, after the destruction of the mech with the gun to continue to fight, very fierce.
At the end of the CG, the soldiers who fought bravely were swooped directly by a huge thunder bug and fell into a huge hole, and the picture was black.
At the same time, the CG narration also happens to be coming to an end.
“... in order to preserve the last flame of mankind in the universe, mankind has embarked on a difficult journey to survival.”
“And as a warrior, you have only one goal: to live by all means.”
After the end of the CG, officially entered the game screen, unconsciously do not know how long the soldier wakes up from the ground, and observe the situation around.
Tang Ying officially took over the main body, and related operational tips began to appear on the screen: moving perspective to observe the surrounding situation, using a gun simulator to interact with the surrounding environment, using a universal treadmill to move, and so on.
At the beginning of this part of the teaching content is the basic operation, the operation mode and the "ausperium plan" is basically the same, Tang Ying is already the veteran of the "Hangjia Plan", naturally very easy to get started.
Without two steps, there are two single jumpers in front of the system to guide the player to shoot, change bullets and other operations.
After solving the two single jumpers, a sandworm lurking underground suddenly appeared, and the system prompted the player to defend, supplement liquid metal, counterattack and other operations.
Unlike Project Xuanjia, Star Wars 2 has a “defensive” action.Most of the insect attack is directly rushed up to bite, at this time, the player as long as the left arm, can achieve the defensive effect, so that the insect bite on the left arm of the metal arm, so as to avoid protective clothing or damage to their own body.
After the metal arm is bitten, there will be a loss, which can be supplemented and repaired by special liquid metal.Liquid metal is also one of the most important resources in the game, and can be regarded as a special type of shield.
“The surrounding area has been scanned.”
Artificial intelligence electronic sound up, Tang Ying noticed the appearance of the three-dimensional map of the surrounding area on the full-view display.
At this time, the protagonist is located in a hole.The surface of the planet is red gravel after long weathering of the rock, but below the gravel is rock.The worms dig into intricate nests in the crevices of the rocks, and many seemingly normal dunes may also be hidden nest holes.
The protagonist falls into the hole because of coincidence in the battle with the worms and falls into the nest of the worms.
There are many red dots on the stereoscopic map, which are detected worm units of different sizes.Those large red dots may be large insect units such as the Thunderworm, and there is a circle around the red dot that represents their approximate alert range.The system suggests that these large insect sizes are very dangerous and should be as undetected as possible.
In addition, there are some small red dots, which are other small insect units, which also have certain threats, but can still be solved by firearms.There are also some insect units that cannot be detected, such as underground sandworms, which are not displayed on a stereoscopic map.
Artificial intelligence automatically maps out the next recommended route, as long as it follows this route, it can return to the surface and return to the battlefield.
The beginning of this paragraph is mainly to guide the basics, including action, combat, observation of various UI information, and so on.During the period, the protagonist also encountered some monsters, but because the body has sufficient resources and ammunition, it has been solved more properly.
After climbing from the hole, the protagonist returns to the battlefield of humans and insects.
The fierce battle was still going on, and the red-brown wasteland was full of worms, green and turquoise, and human corpses were also mixed with human bodies.Large human combat units, such as fighter armor, small spacecraft, all-terrain combat vehicles, etc., are still pouring fire into the swarms of insects, but there are also many large combat units that are soon submerged in the sea of insects and become debris after the explosion.
Through the roller skates at the foot, the protagonist quickly returns to the battlefield, surrounded by the 360-degree surround screen and panoramic sound of the GS1 simulator, Tang Ying has a real immersive feeling!
Small human spacecraft in the sky flew by, and all kinds of large particle weapons crossed the sky from scratching the sky, from one side of the picture to disappear on the other side, and the violent explosion left a rumbling echo; swarms of jumping insects flocked to the human defense line, crawling on the sand and uttering the sound of waves, making people feel a goosebump; they could also hear frequent human communication, and many of the desperate teams were calling for reinforcements.
Tang Ying felt completely immersed in this grand battlefield and really felt his own indifference.
Suddenly, she felt a pain in the left side of her back, and instantly realized that she had been attacked, and quickly turned around.There was a thorny worm more than a hundred meters away from himself and was attacking himself.
Stytworms are a small remote unit in the insect family that can quickly spray spikes to pierce human protective clothing.Tang Ying reacted quickly, immediately switching the gun to a sniper gun mode, and accurately blasted the stabbing.
This is the improvement of the game experience, in such a chaotic battlefield, Tang Ying can quickly locate the enemy's location through the body, at the same time, this feeling of the abdominal back of the enemy, but also to further strengthen the player's sense of presence.
Not only is it attacked, but other sensations are also displayed.
For example, when the dropped bomb explodes nearby, the heat wave generated by the explosion will spread from the point of explosion to the surrounding direction, and the somatode Tang Ying can feel the explosion wave coming from the side of the explosion point, which has a feeling of being squeezed; moreover, the body feeling that the heat wave will have a short temperature increase, and then quickly return to normal.
This instantaneous temperature increase does not require continuous heating for 1 minute like the simulated ambient temperature, because it does not need to be as accurate and obvious as the simulated ambient temperature, but it can be well simulated to simulate the explosion wave heat wave.
There are a lot of bullets on Tang Ying's body, and every time you walk, you can encounter some debris or find the body of a human soldier, and there are a large number of bullets to be scraped.She poured bullets into the nearby worms with heavy machine guns and suddenly abrupt.
About six or seven minutes later, Tang Ying arrived in front of a heavy mech.The mech was largely intact, but the cockpit position broke a hole and the pilot had died inside.
The protagonist opens the cockpit, drags the driver’s body out, and drills himself in.
After the game, the game is to continue to fight with the mechoons.
The driving mode of this mech is similar to the mech of the ringing of the previous life of the Pacific Rim, and the driver is also a way to stand in the mech, using his own actions to control the movement of the mech.Tang Ying made the movement of the action, the mech began to move forward, shooting, turning and other operations, but also completely consistent.
In addition, the content on the surround display has also changed.Tang Ying is now like a giant, the surrounding scene is shrinking, those who were once as huge as a mountain of Thunderworm, now also become a creature about the size of a heavy machine, and as for those ordinary-sized worms, now look like a group of rats.
The glasses show a new set of UIs, originally showing information such as protective clothing energy, and now all of them have become information about mechs.The small map content displayed by the full-view display has also changed, and the health status display of the mech has been added.It can be clearly seen above that the cockpit position of the mech is yellow, and there are some minor faults in other parts, but there is no serious red damage.
Tang Ying driving the mech rushed to the swarm of insects, the gun simulator in his hand is also in the simulation of the heavy particle gun in the mech, each shot is a large number of insects are instantly melted, even the huge Thunderworm will be burned into a piece of debris under the bombardment of the particle cannon, it is simply cool.
The prelude to "Starfire 2: Rebellion" is mainly to show the war between humans and insects, to explain the story background at the same time to the player's basic operation guidance, while maximizing the player to feel the role of the body and full-view display, in the gun and bullets in the rain.
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