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Chapter 392:Driving Simulator Solution

There is a big difference between the parallel world and the driving simulator of Zhongming's previous life.Because the driving simulator of Zhong Ming's previous life simulates the driving of conventional vehicles on the ground, and the driving simulator of the parallel world, the simulation is flying.

Before the light wing mutual entertainment room there is a flying car simulator, the shape of this simulator is similar to the driving position of the flying car, with a steering wheel, seat belts and various operating buttons.After wearing a VR headset to start the game, the driving simulator will float up from the base and remain suspended, and the player will be able to experience the feeling of driving a flying car in the air.

This driving simulator is the most high-end and expensive simulator, selling for between 50,000 and 100,000.

Cheaper driving simulators are also available, and the production options are different.For example, more than 10,000 driving simulators basically use a mechanical structure to control the flip of the driving position, which is worse than this suspension in the experience, and the mechanical structure will also make some noise, which is more noisy.

There are also some cheaper simulators that can not achieve 360-degree rotation in order to save costs, but only to control the rotation range to about 90 degrees, but the advantage is that it can greatly reduce the price.

The display mode is also divided into two types.Some use VR headsets directly, while others use large displays.From the point of view of cost and display effect, the display is a better solution, because the display cost in this world is very low, and the display effect is much better than the VR headset.The VR headset in this world still does not solve the problem of not enough resolution.

But the display has a very serious problem, that is, it is more bulky.If the display area is relatively small, then it is impossible to simulate the real field of view when driving, which is very different from the field of view seen by VR glasses; but if the display is very large, the weight of the entire mechanical structure will rise sharply, and when the player rotates 360 degrees, the convenience and safety will be reduced, and the product quality control problem is more difficult to grasp.

So far, although there are many kinds of driving simulators and the market is still vast, there is no particularly perfect solution for the time being.

...

The bell began drawing the structure of the driving simulator on a hand-drawn board.

The bell has been thinking for a long time about what this driving simulator is going to look like.Although the bell did not eat fruit before, and did not know so many mechanical things, but the general direction is still there.

First of all, it is to compress the price as much as possible under the premise of ensuring the best experience.The focus is not on compressing the price, but on guaranteeing the best possible experience.

The simulator, which is just a toy of the tycoons, is willing to pay for this driving simulator, and is often willing to spend more money to improve their game experience.In short, these people are not bad money owners, usually basically spend a lot of money to buy luxury goods, never consider what the price is.

For these people, the simulator is thousands of dollars cheaper, may not feel anything at all, but the shape of the simulator, the game experience is more important.

Therefore, the driving simulator produced by Zhong Ming definitely exceeds all the driving simulators on the market in the game experience, otherwise its positioning will be in a very embarrassing situation: the poor can not afford, the local tycoons do not want.

Second, the display mode must use the display, rather than the VR headset.

Although many other driving simulator manufacturers now use the VR headset solution, it does not mean that the experience of this scheme will be good.In fact, VR because of the resolution of the problem, long-term viewing will have a serious rasterization phenomenon, can not play for a long time, at most play for two or three hours, you will feel very dizzy, you must stop to rest.

Zhong Ming has always believed that the device that can only be played for two or three hours is not a qualified game device at all.

As for some of the problems caused by the display scheme, Zhong Ming intends to make up for it with the mechanical structure design and the design of the game.

There is also the rotation scheme, which is obvious: the suspension of the whole angle of free rotation.

There is a rule in the production of games, that is, it is better to do more than less.To give a simple example, when making a sculpture, the nose of the sculpture is often larger, so that the nose is too big, you can slowly change it; but if the nose starts according to the normal size, it will not be possible to do it.

The production of games in many cases will also adhere to this concept, the whole angle of free rotation may cause some people's dizziness, discomfort, but can be directly controlled at the software level, for example, some people feel 360-degree flip can not stand, then they can adjust the maximum flip angle.

Conversely, if the emulator only supports 90-degree rotation, the needs of those who want to roll wildly in the air will not be met.

According to this design, the bell began to draw the structure of the driving simulator.

From the outside, this is more like a big ball, and the driving position can just sit down as an adult.

The entire sphere is divided into two layers inside and outside, supported by suspension technology.The force of the whole round ball is uniform and can be rotated freely.

There is an opening on the side of the ball, from which the player can enter, sit in the seat, and fasten the seat belt.After the opening is closed, the whole ball is completely closed, and the game can officially begin.

The internal steering wheel and the control device are strictly in accordance with the flying car, and the control mode is completely consistent.

Unlike the actual flying car, most of the display content inside the driving simulator is displayed through the display screen, including the field of view outside the window, the dashboard in the car, the central control screen, and so on.

The field of view in the flying car simulator is somewhat similar to the fighter in the past life, the whole is like a transparent glass cover, in addition to the front with the steering wheel, dashboard and center screen slightly obscured, the front and back of the left and right field are very open.

The center control screen is slightly on the right, and the player can touch both hands as long as he slightly turns around.This central control screen is a touch screen, which is used to complete some special operations in the game.

In addition, the driving simulator also has ventilation system, surround sound equipment, vibration feedback system, these are basically the driving simulator of the conventional configuration, naturally is not a small.

Finally, the bell choked with a new thing in it: the visual capture system.

The system captures the player's line of sight in real time, allowing the system to know where the player's attention is focused at this time.

Visual capture technology has long been widely used on Alpha bracelets, but in console games, there are very few games using this technology.

As for why the bell sings to the driving simulator plus a visual capture system, it is apparently because he has other intentions.

In Zhong Ming's view, the manufacturers who make driving simulators in this world have fallen into some misunderstandings: most manufacturers have locked the type of game driving simulators in the racing game.

But in fact, in addition to racing games, driving simulators can also support more game types.

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