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Chapter 277:《Dawn Age》 Open Beta Test

On October 1, the Dawn Era officially began testing!

In the studio, Lao Xie also uncharacteristically urged the test team to seize the time to test, more or less a little nervous.

This is, after all, the first game of Tianji Studio, and of course, I look forward to it.Not to mention that now "biochemical crisis" to do half, it is the lack of money, Zhong Ming also hope that the "Dawn Era" game will become a burst, to ease the pressure on the studio funds.

Even if these are not considered, Lao Xie they were dug up by the bell, and they can't be smashed in the first game, which seems to be too unjustified.

The entire project team is testing the game situation, each person has a bracelet with a holographic projection mode on the table, and the ping-pong is constantly playing.

Lao Xie looked at the glimmering studio, Zhong Ming is still busy with the "biochemical crisis" thing, is telling the level designer some details of the level layout, needless to say, is digging a hole.

According to the new level designer Lin Hua, during this time, he was subverted by the bell several times for the concept of "level design", and he felt deeply worried about the players.

When the game is really made, they are scared to death.

However, the bell clapping on the chest to ensure that the player's tolerance is very high, this little horror, just to prevent the players from playing the game prematurely into a parkour game, that will be very embarrassing, it seems that the horror game can not be done home.

In the past, Lao Xie has also repeatedly confirmed with Zhong Ming, only in its own channel, that is, the low-light game platform, and other channels do not.

Lao Xie is somewhat worried about this, because from various data points of view, the number of users of the low-light game platform on the PC side is much higher than the number of installations at the end of the bracelet.

This phenomenon is very easy to understand, the glimmer studio a lot of powder games, such as "Taiwu drawing volume", "zodiac guardian", "devil on the earth", etc., are basically on the PC side.

"zodiac guard" has long ended the exclusive occupation in the MGC2 handheld platform, and logically transplanted to the PC side and on the low-light game platform, so far the response is very warm, sales are also very good.

Although "Taiwu Painting" has been ported to the mobile phone platform, because the two studios are currently operating at full capacity, they can't get out of hand for the time being.

Even if you free up your hands, transplanting is not the primary goal, and the primary goal must be to develop the next new game.

Therefore, many players just installed the low-light game platform on the PC side and did not install it on the bracelet.

As for whether you can let players see the game on the PC and download the installation package and install it on the bracelet?Of course, it is also possible, but after all, there is a natural gap between the two devices, and it is impossible to hope that most PC players will download mobile games, after all, they are not very cold.

Therefore, the decision of Zhong Ming to not find other channel vendors is nothing on the PC side, but here, it is slightly less secure.

However, since the bell is insistence, Lao Xie naturally did not say anything, not to mention the quality of the Dawn Era is excellent, and the promotional film released has also caused a good response in the group of mobile game players, which should not be bad.

Of course, the most important thing is the evaluation of the first group of players, if they have a high evaluation of the game, this trend will blow sooner or later.

...

"Dawn Era" is also on the MGC2 handheld version, but Lin Xiaoguang also knows that Zhong Ming did not take the MGC2 handheld version of the "Dawn Era" too seriously, after all, the handheld version does not have a holographic projection on the bracelet, or the traditional display as a display, "Dawn Era" the biggest cues are gone, the biggest may be to become the MGC2 handheld game library in a "can still" choice.

The key to this is to see how the Dawn Era performs among the bracelet users.

“Lin, early.”

On the way to the office, several old employees greeted him, and Lin Xiaoguang nodded to them with a smile.

Moya Technology's office conditions are very good, and so is the Handscaping Division, but most of the employees who are working seriously still have some anxiety on their faces, because the tasks arranged by the high-level are still very heavy, including the research and development of a new model, as well as more exclusive game requirements.

I don't know why, Lin Xiaoguang can't help but think of the scene of him taking this group of people to jump to the job, if it is true, they may have to leave the beautiful building of Moya Technology, always feel that there is some uncertain future, and I don't know how many people will willingly leave Moya with him.

However, then he threw his head to leave the idea behind, after all, with the bell ringing of the bet, but also the eight characters did not leave, from the current situation, the greater possibility is that the bell ring lost to him a exclusive game.

Entering the deputy general office, Lin Xiaoguang leaned back in his seat and began to handle today's work.

Near noon, the work is finally over, Lin Xiaoguang looked at it, not yet lunch time, subconsciously want to take the next MGC2 handheld to play.

However, his hand reached half and stopped again, and turned to open the low-light game platform on the computer and downloaded the Dawn Era.

Since you want to play this game, you must play in holographic projection mode to better reflect its advantages.

For this game, Lin Xiaoguang did not pay special attention, but also know some.

He knows that the developer of this game, Tianji Studio, is actually another subsidiary of Zhongming, and the game's big framework is also Zhong Ming's own, and the game also has an important mission, that is, profit.

It is not a simple profit, it is necessary to become an explosion, make a lot of money, and earn less, because "biochemical crisis" is still in the process of development, and it is burning money all the time.

In addition, look at the confident oh look of Zhong Ming, I don't know if it has been prepared in advance of 50 million, intends to set up a subsidiary to do hardware.

The game as a bracelet game has a lot of capacity, but the world's Internet speed is very fast, so the download time is not too long.After the download is completed, Lin Xiaoguang put the hand ring in a specific position of the computer, and the transmission was completed in ten seconds, and the game was installed on the bracelet.

Then, Lin Xiaoguang automatically logged into his own micro-lit game platform account and entered the game.

Lin Xiaoguang just used this game as a pastime before lunch, in the past he was not particularly interested in most of the bracelet games, often playing a good start, but the next day there was no interest in opening.

In fact, this is also a mentality that most mobile game players have.There is a data on the market called "second stay", that is, the next day's retention rate, in layman's terms, that is, the first day of download, enter the game players, how many people still landed the next day.This is a very important data that reflects the most basic content of the game: player recognition.

In general, the higher the game the next day, the higher the player's approval of it, so even if the pay rate is low or it seems to be full of problems, it is still worth saving.

At present, the market is generally not bad bracelet game, the second retention data is about 30%, and some barely live mobile games, the second stay may only be 15-20%.Even the hottest mobile games, few of the next day can be retained to reach 50%.

As for the longer-term 7-day retention and 30th retention, this data is even more tragic, and the 30-day retention can reach 7% and 8%, which is already a very shocking game.

Of course, it is normal to think so, even some 3A masterpiece, most players are difficult to play for a month.

However, the retention rate of the next day of the 3A masterpiece is definitely high, and it will inevitably explode the vast majority of mobile games.

However, these data also illustrate the specificity of the bracelet game, it is precisely because of the free mode, so that the players to stay has become a difficult point.It’s a good thing that a lot of players who feel like the game has been attracted to the game in the process of free download, at least they become a potential paying crowd; but once the game is not attractive enough, they will soon lose in large numbers.

So there is also a situation where "the first day of playing feels that all aspects are OK, but the next day anyway, I don't want to open the game, so I deleted it directly."

How to let the player download and enter the game, this is a ditch; after the player downloads, how to let the player stay until the second day, the third day, the seventh day, every day is a ditch.

It is normal to say that a large number of players are lost every day in the first few days of the bracelet game.If these players can not adhere to seven days, naturally can not form the habit of playing this game, so many distracting entertainment activities in daily life, can not form a fixed habit, the player's attention may be snatched at any time.

What makes Lin Xiaoguang feel a little surprised that the early stage of this game has given him an unexpectedly good feeling.

The first is the "holographic projection" screen advocated by the game.

Lin Xiaoguang himself also knows that this is a gimmick, the bell ringing this person's conscience is the true conscience, "the devil in the world" tens of millions of income said to donate; but do not look up that it is really shameful, what "sub-era holographic projection" this kind of embarrassing statement he can think of.

Of course, anyway, it is Tianji Studio to carry the pot, even if the players laugh, will not laugh at the bell.

The so-called "holographic projection of the next era" is simply a messy concept, do not know that there is a new breakthrough in the world's holographic projection technology, but in fact, it is not at all, there is only one holographic projection technology in the world, the so-called "second era", nothing more than the fineness of the picture when making games up to a grade, in fact, other mobile travel companies as long as they are willing to spend money, willing to work hard, can also be made.

But many players are really saught, because the game's screen is really very fine, and there is a very obvious gap with the holographic projection that has some mosaic sensations in the past.

Even the bell ringing did not even do the traditional CG, which should have been the beginning of the CG directly to take the holographic projection to show, showing that before the throw to the video website, Tang Hongyu and other three characters to kill the scene.

Seeing this scene on the real bracelet holographic projection, there are some bling effects, but because it is close to the naked eye, rather than looking at it across the screen, the feeling is not only not falling, but also rising.

Lin Xiaoguang felt like a god standing in the distance, overlooking what was happening on earth, as if there were really a lot of little people on their own arms.

Especially in the scheduling of film shots, this battle is tense and intense.

The second is the feeling of some details after entering the game.

For example, the operation mode is simple and crisp, the play guide process is clear, and the numerical stimulation is clear.

Of course, Lin Xiaoguang is not a special mobile game, it is impossible to analyze so thoroughly, but he can feel that this game is particularly strong compared with other mobile games.

For example, in terms of operation, "Dawn Age" directly abandoned the setting of the player's ability to move the viewing angle, after a operation, Lin Xiaoguang felt that his right hand was liberated, and the left hand controlled the movement of the character through the virtual gestures made by the thumb, and the right hand point skills were on the line, so that playing down would not feel tired at all.

And then there’s automatic fighting.

And the scene design obviously also made a matching change, such as as reducing the player-facing obstacles to the player side as much as possible, when most of the player's field of vision is unimpeded.

In the early game process, the main attraction of the player is the character's fighting action, fighting scene, growth content, such as in the game played for two minutes, give a new weapon, ten minutes later, to unlock a new character, and in this period, gradually guide the player to familiar with the game's various play, almost like a patient nanny, little by little to the performance of things to be rubbed to feed you.

Several times Lin Xiaoguang felt that he should take a break, but the system just gave a very critical new reward, perhaps a role, perhaps a special weapon, perhaps a rare prop that could greatly enhance combat effectiveness.

In this way, Lin Xiaoguang will always unconsciously think that I should go to the new level to test the power of the new character / new weapon, and then turn off the game to rest for a while after the test.

But when he closes the new level, the next reward comes again.

In the early days of the game, the designer's main goal is to fight with the player's constant sense of burnout, with just the right stimulation to let them experience the fun of the game, while constantly arousing their curiosity, so that they began to explore the game.

This "temptation" is the strongest on the first day, but it will continue to exist, and it is best to exist for 7 days, so that the player can form a habit, and the first reaction when there is nothing to do is to enter the game for a while, complete today's activities, and get rewards.

After playing for a while, Lin Xiaoguang saw that the game began to appear frequently with recruitment information, including the World Channel and the long strips scrolling on it - that is, things similar to "thousands of miles" or "big horn".

Each legion has begun to frequently swipe the screen, recruit people, Lin Xiaoguang would have no interest in this, did not intend to join, but several legions have sent an invitation, the legion button has been lit small red dots, do not fall off some of the pain.

Lin Xiaoguang finally ordered it in, and then chose the largest number of legions to join.

What he did not expect was that the army was very lively, and everyone was still chatting while upgrading and brushing copies.

The officials inside are reminded every once in a while: "Everyone must remember to go online at 12 noon tomorrow to participate in the army trials!"

This passage is said three times every time, which shows the importance of officials.

Lin Xiaoguang a little wonder, this game has just begun to test, this group of officials, how to be so familiar with the gameplay in the game?

What he didn't know was that these great legions were the clubhouses of the bells.For the game guild officials, Zhong Ming provided a guide, and their task was to enter the game and build a corps and organize all the scattered players.

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